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  1. Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours (Häftad)

    av

    Jonathan S. Harbour

    ISBN: 9780672335549 - UTGIVEN: 2011-11

    In just 24 sessions of one hour or less, you'll learn how to build high performance games for Windows Phone 7 with Microsoft's free XNA 4.0 toolset. Using this book's straightforward, step-by-step approach, you'll master all the skills you need to design, develop, test, and publish highly playable g[...]

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    från 338.00 kr
  2. Sams Teach Yourself Android Game Programming in 24 Hours (Häftad)

    av

    Jonathan S. Harbour

    ISBN: 9780672336041 - UTGIVEN: 201211

    In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you'll gain hands-on expertise with the entire process: from getting access to the hardware vi[...]

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    från 304.00 kr
  3. Beginning Game Programming (Häftad)

    av

    Jonathan S. Harbour

    ISBN: 9781305258952 - UTGIVEN: 2014-07

    This completely updated fourth edition of the popular BEGINNING GAME PROGRAMMING will introduce you to the fascinating world of game programming for Windows using Visual Studio 2012 and DirectX 11. The book requires only a basic understanding of the C++ language and provides a solid introduction to [...]

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    från 295.00 kr
  4. Video Game Programming for Kids (Häftad)

    av

    Jonathan S. Harbour

    ISBN: 9781305501829 - UTGIVEN: 2014-11

    Do you like to play video games? Have you ever thought about making video games yourself? If so, this is the book for you! In this fun-to-use book, teacher and game developer Jonathan Harbour will teach you about game programming and show you how to create your own video games. Even if you've never [...]

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    från 164.00 kr
  5. Multi-Threaded Game Engine Design (Häftad)

    av

    Jonathan S. Harbour

    ISBN: 9781435454170 - UTGIVEN: 201009

    This title is suitable for experienced game developers.

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    från 253.00 kr
  6. Beginning Game Programming (Övrigt)

    av

    Jonathan S. Harbour

    ISBN: 9781435454279 - UTGIVEN: 200907

    Beginning Game Programming, Third Edition shows budding game developers how to take their game ideas from concept to reality. Requiring only a basic understanding of the C++ language, this unique guide covers all the skills needed to create 2D and 3D games using code written in DirectX. Each element[...]

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    från 239.00 kr
  7. Beginning Java Game Programming (Häftad)

    av

    Jonathan S. Harbour

    ISBN: 9781435458086 - UTGIVEN: 201102

    "Beginning Java Game Programming, Third Edition" is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple language, this book teaches each new skill using engag[...]

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    från 269.00 kr
  8. Visual Basic Game Programming for Teens (Pocket)

    av

    Jonathan S. Harbour

    ISBN: 9781435458109 - UTGIVEN: 2010-12

    "Visual Basic Game Programming for Teens, Third Edition" teaches beginning game programming students how to create their own 2D role-playing game (RPG) using the free to download and easy to use Visual Basic 2008 Express. The game is built step-by-step throughout the book as readers learn new skills[...]

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    från 229.00 kr
  9. Visual C# Game Programming for Teens (Häftad)

    av

    Jonathan S. Harbour

    ISBN: 9781435458482 - UTGIVEN: 201104

    "Visual C# Game Programming for Teens" teaches teens and other beginners how to create games using C# and Windows Forms (GDI+). A true beginner's guide, this book covers each essential step for creating a complete role-playing game, including a character creation screen and a combat system. This boo[...]

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    från 159.00 kr
  10. More Python Programming for the Absolute Beginner (Häftad)

    av

    Jonathan S. Harbour

    ISBN: 9781435459809 - UTGIVEN: 201110

    What better way is there to learn a programming language than with a game-oriented approach? If you ask the many readers that have made this book's prequel, "Python Programming for the Absolute Beginner", a bestseller, they'll tell you - there isn't one. "More Python Programming for the Absolute Beg[...]

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    från 219.00 kr
  11. Beginning Game Programming (Pocket)

    av

    Jonathan S. Harbour

    ISBN: 9781598632880 - UTGIVEN: 2006-11

    Develop the essential skills you need to take your game ideas from concept to reality! Whether you want to create simple games for your own enjoyment or you are ready to create prototypes that will help you get your foot in the door professionally, Beginning Game Programming, Second Edition contains[...]

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    från 348.00 kr
  12. Game Programming All in One (Övrigt)

    av

    Jonathan S. Harbour

    ISBN: 9781598632897 - UTGIVEN: 2006-11

    Game Programming All in One, Third Edition gives aspiring game programmers the skills that are needed to create professional-quality games. If you have a working knowledge of C or C++ and are ready to expand your skills into the field of game programming, then get ready to begin your journey with th[...]

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    från 348.00 kr
  13. Advanced 2d Game Development (Övrigt)

    av

    Jonathan S. Harbour

    ISBN: 9781598633429 - UTGIVEN: 200807

    Get ready to build a complete, professional-quality 2D game engine from start to finish! "Advanced 2D Game Development" is your comprehensive guide to 2D game development using DirectX in the C++ programming language. Each chapter of the book covers one major component of the game engine, including [...]

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    från 374.00 kr